The Oracle Paths

Chapter 511 - Didactic Mode

Chapter 511 - Didactic Mode

After that, Jake turned his attention back to his Purgatory and tested the other features available to him, including the spaceship mode and the Offensive and Defensive modes that allowed him to produce different types of combat units or attacks within the Purgatory Dream.

The spaceship feature was by far the most eye-catching. It could also be considered an illusion of the Purgatory Dream, but it fulfilled all its duties.

Based on a blueprint of a 7th generation Consortium warship, this ship had the same durability and performance as the latter. Even energy attacks, such as plasma cannons and other futuristic oddities, were functional over short distances, disintegrating only seconds after leaving the Purgatory's confines.

The only heavy weapons of limited value were the solid ammunition guns that depended on shells, torpedoes and other types of metal bullets. Unless fired at close range, this kind of illusion would not last long enough to develop significant tactical potential.

However, it was not the Purgatory's offensive and defensive potential that interested Jake, but its ability to move. This ship could reach superluminal speeds of up to five times the speed of light. This may seem insignificant on the scale of the Mirror Universe or even B842, but for Jake it opened up many options.

For example, Will's Floating Island, which had been blown several tens of kilometers away during the incident with the Space Digestors, was now not all that far away. In the same way, if one day the Cubes became non-operational or if an event required an evacuation or a forced relocation, he would be able to react.

Most interestingly, the ship was actually larger than his own Floating Island and therefore encompassed it. So not only could he move freely in the cosmos, but he could also take his island with him.

Jake then visited the interior of his ship, enjoying the luxurious and brand new furniture as well as the various recreation rooms that had been made available to the non-existent staff. It should not be forgotten that this ship model was originally intended for the Inquisition, Fluid Masters and other prominent members of the Consortium. Ordinary citizens of the Six Brotherhoods had probably never seen one, let alone set foot inside one.

Once the tour of the ship was concluded, Jake then proceeded to visit the various training modules. After a little fiddling with his Artifact's interface, Jake found hundreds of specific tutorials and training courses.

Of course, he found the many Monster Game Roles from his previous Ordeal, including the various professions and other jobs that Jake had not been lucky or unlucky enough to get.

The original creator of the artifact was Sigmar and therefore the Purgatory was designed as a multi-functional toy to entertain and educate his son. With nothing to prove, Sigmar had not sought to influence his son's destiny, perhaps wrongly so, letting him try out any role he wanted, letting him learn and have fun as he wished.

Going through all the training modules and other simulations available, Jake was able to almost reconstruct Sigmar's creative process and benevolent state of mind when he designed the Artifact.

The basic roles, such as Baker, Grocer, Farmer, etc., were authentic, but totally worthless from the point of view of a Player like him. The rewards, on the other hand, were the real deal.

Jake doubted that Sigmar had been able to cast any Soul Glyph at the time he created the Purgatory. But the rewards were beyond clear and all listed.



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