Chapter 437 - End of The First Round (part 2)
Chapter 437 - End of The First Round (part 2)
"Carmin, can you confirm that he's not a Monster either? " Jake was already pretty much convinced, but an extra precaution didn't cost anything.
The vampire studied Peter with her dead fish eye for a fleeting instant, then concurred,
"It's not one of the original Monsters anyway. We can have Carl interrogate it with his Confessor Role to be on the safe side. "
"And that's what we'll do. "Jake approved of the idea.
They spent the rest of the morning questioning the rest of the villagers, comparing their stories in order to catch any enemy who might have slipped through the cracks. With the Confessor, the Henchman and the Village Idiot helping out, the probability was slim to none.
Carl confirmed Peter and Carmin's story, while Gordon submitted to the standard search that Jake subjected him to. With the invincible demon impression the officer had painted of him, getting him to cooperate could not have been more straightforward.
The Cards in the Bailiff's possession completed his knowledge of the game and seeing his interest in them, all the participants under his protection agreed to show him theirs.
Some of them had already been played, but Jake noticed that unlike him, the normal participants harbored little hope of winning. As a result, their choice was mostly Treasure, Enchantment, or Event cards, and these were all cards that could save their lives in a crucial situation.
Some of these cards were useful items that could be used as prerequisites for certain Roles or other cards, while the others had all sorts of fancy abilities.
The non-exhaustive list of cards with unpredictable effects included:
Treasure Cards: weapons, armor, accessories, potions, recipes, role items, treasures, Fluid Card, etc.
Enchantment Cards: Teleportation, Shield, Imposter, Unbreakable Lock, Metamorphosis, Tracking, Offensive/Defensive Spells, Unassailable, Copy.
Event Cards: Climate, Earthquake, Flood, Meteorite, Beginner's Luck, Jackpot, Pardon, Diplomatic Immunity, Prison Break, Reconversion, Falling in Love, Invasion, Double/Triple Pick, Lottery, etc.
Most of these cards had self-explanatory titles, while others had not yet proven their worth. Prison Break, for example, was still irrelevant, since there were no prisons to speak of in their Village. Jake suspected it might be feasible to lock up criminals convicted by a vote, but this had yet to be proven.
Jake did not confiscate these cards. These natives were already under his protection and would continue to provide him with a significant stream of Fluid over the subsequent Rounds. He had to preserve their trust, and a tyrannical attitude was not the way to do so.
After that, all that remained was for him to visit the last two Players.
Their planet was closer to their own sun than the Earth and its rotation on itself was slower. So slow, that a year was only two days long. The sun could shine on the same side of the planet for several months before darkness fell and because of this the temperatures could easily reach unbearable levels.
In order to survive, his people all without exception had a very dark skin capable of withstanding a lot of radiation. Indeed, because of the slow rotation of their planet, the solar winds were not properly neutralized and the radiation was much more deadly than on Earth.